Matthew Ritchie was born in
Through his art, Ritchie works to describe the universe’s formation and the “attempts and limits of human consciousness to comprehend its vastness.” Much of his work is expressive of information (as subject), and in particular he deals with the idea of information existing on the surface of things. When asked what his work is ultimately about, Ritchie has replied simply, “life is as complicated as it appears.”
I think his work clearly expresses the overwhelming, sublime, complicatedness of the world. The way he works with many layers and clusters of forms that all seem different, but interweave to create a cohesive entity, is descriptive of this notion. His style has an explosive quality to it, and I think of Ritchie’s work as being at the forefront of a growing contemporary aesthetic.
LINKS:
Matthew Ritchie on ART 21:
http://www.pbs.org/art21/artists/ritchie/index.html
“The Hard Way”:
http://www.adaweb.com/influx/hardway/
“Proposition: Player”:
3 comments:
I've watched the Art 21 on Ritchie a number of times for a couple of different classes, and while I find his works very visually intriguing, it is ironic how he chooses to describe them. He uses these ambiguous lines that hint at forms, making us think we recognize something familiar or identifiable, when really it is just a fluctuation of the line. I feel that Ritchie is really all over the map when he discusses his works, and they are constructed in such a way that they can fit almost whatever theme or philosophy he wants. His work seems unfocused and impersonal--but maybe I just don't know enough about it. Or maybe it is designed to be subjective to each person, since he does a lot with interactive games.
I've watched the Art 21 on Ritchie a number of times for a couple of different classes, and while I find his works very visually intriguing, it is ironic how he chooses to describe them. He uses these ambiguous lines that hint at forms, making us think we recognize something familiar or identifiable, when really it is just a fluctuation of the line. I feel that Ritchie is really all over the map when he discusses his works, and they are constructed in such a way that they can fit almost whatever theme or philosophy he wants. His work seems unfocused and impersonal--but maybe I just don't know enough about it. Or maybe it is designed to be subjective to each person, since he does a lot with interactive games.
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